Animation Course Descriptions
Please note: The following courses are animation and film specific. Some courses are offered by other departments. Please refer to those areas of study for those course descriptions.
FOUNDATIONS, DIGITAL as Art
ART 1073 / 4 credits
FOUNDATIONS, DIGITAL as Art is a foundational studio art course open to all students. No prior experience is required. This course emphasizes digital art created in Adobe Illustrator, Photoshop and other standard softwares. Students will create digital drawings, images, and digital collages to develop their technical, aesthetic, and conceptual skills. Through individual projects, students will learn about the impact of vector and raster art and its ever-increasing presence in contemporary art, visual language, and society. This course offers foundational 2D digital design skills and software literacy which will assist students in learning moving image art (animation) software.
Drawing I (FAR) (AI)
ART 2000 / 4 credits
This foundational studio course introduces students to basic drawing techniques and media. Focusing on observational drawing, students learn to create naturalistic images and the illusion of three-dimensional space on a two-dimensional page. In addition, students are exposed to great artists and drawings through history, critique, and art theory.
Prerequisite: None
Fall/Spring
4D (FAR) (AI)
ART 2750/ 4 credits
Time, space, and technology are fundamental in contemporary art practice. This course will be an introduction to the process of making art by utilizing technology and transaction among people, objects, locations, and situations. Through studio assignments, screenings, readings, lectures, discussion, and/or workshops, students will be introduced to contemporary time-based art practices. Depending on the specific topic offered, this will include video, sound art, performance art, installation, light, experimental film, social practice, web-based, and/or new media.
Prerequisite: None
Animation
ART 2800 / 4 credits
Animation is a core component of moving image art practice. This course is designed to introduce students to the principles and practices of animation. Through studio assignments, screenings, readings, lectures, discussion, and/or workshops, students will be introduced to this time-based art medium. Depending on the specific topic offered, this will include animations created with drawn (hand or digital), 3D animation, stop motion photography, pixilation, clay, paper, puppets, objects, time-lapse, and other mediums to make engaging characters in unique settings while connecting to a range of storytelling genres. Students will build upon their understanding of digital workflow, file management, production techniques and project planning. The roles of linear and nonlinear, narrative, time-based media will be discussed and considered. This course may be repeated up to three times.
Illustration (FAR)(AI)
ART 3010 / 4 credits
Illustration is an applied art that communicates specific content through image making. Drawing is emphasized as both a practice and a discipline in illustration. A variety of narrative approaches will be introduced with an emphasis on individuality of expression. Introduction to various media is based on class projects. The goal of the course projects will be to communicate ideas for commercial reproduction resulting in a varied portfolio of finished works. A studio art course containing lectures, demonstrations theory, and practice. Previous drawing experience is highly suggested.
Advanced Animation
ART 3750 / 4 credits
In this advanced studio art course, students will create artworks utilizing animation concepts, software and techniques. Depending on the specific topic offered, this will include animations created with 2D drawn (hand or digital), 3D animation, stop motion photography, pixilation, clay, paper, puppets, objects, time-lapse, and other mediums to make engaging characters in unique settings while connecting to a range of storytelling genres. Students will build upon their understanding of digital workflow, file management, production techniques and project planning. The roles of linear and nonlinear, narrative, time-based media will be discussed and considered. This course may be repeated up to three times.
Prerequisite: ART 3700
Film and New Media Production (FAR)(AI)(IDP)
CDM 2700 \ 4 credits
This course engages students in the process of developing, writing, producing, shooting, and editing content for audio, video, virtual reality, and new media. Students study the process of media production by critical analysis of film texts and by active participation in the production process.
History of Film: From the Nickelodeon to Netflix (CL) (ITL)
CDM 2750 / 4 credits
This course surveys film movements, industries, and periods of national cinemas that have sought to redefine the dominant ideologies, modes of production, and aesthetics of the cinematic artform from 1895 to the present.
Screenwriting
CDM 3320 / 4 credits
Screenwriting introduces students to writing for film, television, the web, and other mass media outlets. Throughout the course, students will develop, pitch, workshop, and complete the first act of a feature-length film or the pilot episode of a television/web series. While completing their scripts, students will also explore the intricacies of the film and television industry from a writer’s perspective.
Advanced Film and New Media Production (AI)
CDM 3950 / 4 credits
This course draws on principles and skills developed in CDM 2700. Students will design, produce, and edit several types of advanced video, audio, virtual reality, and/or new media projects, culminating in a single major work.
Prerequisite: CDM 2700
